Gaming Dev

We're eager to start working on some Gaming Projects again here at Mad Maximus. If you are interested in working on a project "on the side", contact us.

We're hoping to start on some UDK (Unreal Development Kit) projects as soon as we can assemble a team. Mad Maximus always has a few projects in mind, but is always willing to consider ideas for another project.


Some designs Mad Maximus has been working on & would like to organize a team to make some or all of these projects a reality:


-Disneyland Park-

A personal project Mad Maximus would like to get started on, is a full 'Disneyland Park' complete with rides, shops, etc. all built with the Unreal Engine. 

This is more of a personal passion of mine, than a project that would hopefully receive some fiscal backing down the line, but you never know where something like that could lead. There are many Disney Park projects being built in the RCT3 Community, that could possibly move into a direction more like this.

If you think that you might be interested in working on such a project, Disney-fans with skills in 3D modelling, Animating, Scripting, etc. within UDK, please contact me.



-No Holds Racing-

A project Mad Maximus has put some design work into and would like to get started on, is a "no holds, anything goes" Racing game built with the Unreal Engine, or possibly the Torque Engine. 

If you think that you might be interested in working on such a project and have skills in 3D modelling, Animating, Scripting, etc. within UDK or Torque, please contact me.



-Gladiator-

A project Mad Maximus has put some quite a bit of extensive design work into over the past few years, is a historically accurate Gladiator Fighting game built with the Unreal Engine. 

If you think that you might be interested in working on such a project and have skills in 3D modelling, Animating, Scripting, etc. within UDK, please contact me.


Want to Join the Team?

Contact Mad Maximus at:
maximus (at) clanunisol.com